Just to spite him.
Long time no blog, eh?
I've been pretty busy this summer. The first half I was busy taking a god-awful English for Engineers class while working full time. The second half I was busy working full time during the week and going to Charleston for the weekend.
Charleston is the biggest city I've spent an extended amount of time in. I've driven through some decently large cities, but never stayed for very long. It was pretty cool to me to hang out in a city where everything is within a 20 minute walk. My college is like that, but it's only a small portion of the city it's in. Anyways, big city, fun stuff.
I also got to go to the beach a lot, what with me being right there, and while I'm sure you're all getting your hopes up for shots of me showing off my incredibly beautiful upper body, they're not coming, so you can accept your crushed hopes and dreams right about now. Anyways, beach, fun stuff.
As always, I've got some stuff going on with various ladies, but it's complicated and in case you haven't noticed I'm not big on going into detail about that sort of stuff. Anyways, girls, fun stuff.
Aside from the constant Minecraft, I've recently finished Assassins Creed.
I'm a bit behind the curve, I know. The game was pretty good overall. The stealth kills never got old. Running up on a rooftop archer from behind and taking him down silently is just so satisfying.
HOWEVER.Holy shit did they overuse game mechanics. Every single assassination mission except for the last two featured the same monotonous build up. It got old after the first three missions.
Anyways, now I'm on to Arkham Asylum, and man, what a game. Honestly, it feels like a mix between the amazing Spiderman 2 from last generation and the classic Zelda series. Lots of puzzle solving and using new gadgets to solve puzzles, but it also gives you the ability to do things your own way, especially when it comes to stealth kill situations. They also do a good job of mixing up the generic henchmen fights by throwing in random specialty characters who might have knives or stun guns or regular guns. The game really uses the map and layout well. The entire game takes place in the equivalent of 4 or 5 Zelda dungeons, but constantly changing enemy layouts and items/scenarios make the same room work completely differently depending on whether you're having to stealth kill a dozen guys with guns or save a hostage.
I'm on the last third, and I'm relishing every moment.
Shit, typing that made me feel like I was making another presentation for work.
School starts again on the 17th. That means I have all of a week and a half to relax. Nonetheless, I feel like I've done more cool stuff this summer despite working than I did the last two summers combined. Surrounding myself with adventurous people has definitely helped, as I tend to be the guy who'd rather stay in and watch a movie or something, but ends up enjoying whatever stuff we actually go try.
E.G. Rock climbing!
Pic 1
Pic 2Yes, that wall is angled like that. Yes, I did climb all the way to the top of the 100 foot wall. Yes, it's pretty easy compared to the shit the pro guys were doing. No, it doesn't make me feel any less bad ass for completing it. Cheeze, this QoTW is mine.